Graduate Candidate PhD Student at UCF

Concentrated on discovering applications of Virtual Reality, Mixed Reality, Augmented Reality, and Machine Learning

  • Current Ventures

    I am currently working at the XRT Laboratory under guidance of Ryan McMahan. While my current work deals with point clouds and related state-of-the-art fields, I consider my primary field to be in Computer Graphics, AI, and XR development. Currently I am assigned as developer to a point cloud editing suite, FinalCloud, developed in Unity and Python.

    News

    • 31 October, 2022 - Happy Halloween!

    Publications

    Segarra Martinez, E., Maldonado, S. V., Wu, A. S., McMahan, R., Liu, X., & Oakle, B. (2022 July). Effects of Imputation Strategy on Genetic Algorithms and Neural Networks on a Binary Classification Problem. ACM GECCO 2022.

  • Segarra Martinez, E., Wu, A.S., & McMahan, R P. (2022 March). Research Trends in Virtual Reality Locomotion Techniques. IEEE VR 2022.

  • Segarra, E. & Towle Jr., B. (2018 March). Application of an Augmented Reality Device as a Rangefinder and Odometry Source. International Society of Computers and Their Applications.

  • Segarra, E. & Towle Jr., B. (2018 March). Application of an Augmented Reality Device as a Rangefinder and Odometry Source. International Society of Computers and Their Applications.

  • Segarra, E. & Towle Jr., B (2017 October). Investigating the Feasibility of using a Microsoft HoloLens as a Robotic Sensor and Odometry Source. 26th Proceedings of the International Conference on Software Engineering and Data Engineering.

    Papers Reviewed

    • IEEE ISMAR 2022 (2022)
    • Springer Journals Autonomous Systems AURO (2022)

    Education

    MS - University of Central Florida (2022)

    BS - Florida Polytechnic University (2019)

    Research and Background

    While my background largely is composed of HCI topics such as Virtual Reality, Mixed Reality, and Augmented Reality, I have a diversified set of skills in tackling multiple problems such as complex systems in robotics, computer vision, and machine learning integration.

  • Projects

    • This website. (2020-> ? - HTML5/JS )
    • FinalCloud point cloud editing and recolorer tool (2022 - Unity/Python )
    • Mixed reality project - Gesture recording studio (2021 - Unity/Python)
    • Neural network for comparing genetic algorithms in imputed data (2021 - Python)
    • Immersive final demo for VR class (2020 - Unity)
    • Full time job (2020 - Java/JS/SQL Full Stack Dev.)
    • Forked DeepGRU to apply in a bioinfromatics project (2020 - Python)
    • Multi-agent task specialization simulation for NSF (2020 - C)
    • Android app for recording haptic interaction with app (2019 - Android Unity)
    • Drivers for Manus VR using SDK (2018 - ROS/In-house Robotic Framework)
    • Drivers and Simulator for Pioneer Robot and Linux Setup (2017 - Unity/ROS)

    Teaching

    • Camp Connect at UCF [Visualizing Point Clouds] - UCF (2022)
    • Graduate Teacher Assistant [COP3223C Intro to Programming W/C]- UCF (2021)
    • Graduate Teacher Assistant [CNT4714 Enterprise Computing]- UCF (2020)
    • Graduate Teacher Grader [CGS2545C-01 Database Systems]- UCF (2019)
    • Undergraduate Teacher Assistant [Physics, Chemistry, Calculus] - Florida Polytechnic University (2017 - 2019)

    Contact Information

    • UCF Email - estebansegarra (@t) knights.ucf.edu

    Hobbies and Other Misc.

    Aside from general work involving my research and studies I also do side hobbies such as gaming, 3D modeling, AI art, and other art forms. Generally I tend to keep my art separate from my work, however there are multiple times where my work crosses over to the other from time to time. I also attempt whenever there are spare resources and time to try to learn new concepts in application of software and hardware.